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Graveyard Keeper (DLC Stranger Sins)
The DLC Stranger Sins for Graveyard Keeper was my first project in game art development. At that time, our studio had two, then four artists, so we all covered multiple roles on the project.
I created assets, prepared normal maps for object lighting, animated characters and objects, developed location concepts, and produced storyboards for cutscenes.
Even though it was an expansion to the original game, we invested a lot of effort from the art department to enrich it with visual content. I still look back on that period with warmth.
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